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Alchemy_lab_enhanced_beta
http://sc.cartman-2000.net/forum/viewtopic.php?f=16&t=87
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Author:  dakota-kun [ Wed Sep 10, 2008 4:28 pm ]
Post subject:  Alchemy_lab_enhanced_beta

quit mapping

Attachments:
alchemy_lab_enhanced_beta.zip [180.6 KiB]
Downloaded 447 times

Author:  NinjaBunny [ Thu Sep 11, 2008 8:07 pm ]
Post subject:  Re: Alchemy_lab_enhanced_beta

give me the damned rmf file, i want to see it.

Author:  impcnrd [ Fri Sep 12, 2008 1:06 pm ]
Post subject:  Re: Alchemy_lab_enhanced_beta

OMG
this map SUCKED
its nothing like alchemy lab 1
it should be called alchemy lab 2 atleast
not enhanced
you don't even know how to do water correctly
use "func_water" for things that should be water
you can't even get to the top of the desks
i must tell you
when mapping think that ant-grav jumping is disabled
if you think that way
and the map ends up on a diff server without ant-grav
they can still get to certain places

Author:  cartman-2000 [ Fri Sep 12, 2008 2:56 pm ]
Post subject:  Re: Alchemy_lab_enhanced_beta

with func_water it only applies the texture to the top of the brush and not the other sides, and if it was rotated with the top slanted the texture won't be applied at all, it'll be invisible in-game, at least that's what it does when I tried using it. could have tied it to a func_wall or func_illusionary and had semi transparent water, it also looks like the water textures scale is to high. And the map is so small. does it have a leak in it?

Author:  dakota-kun [ Fri Sep 12, 2008 4:56 pm ]
Post subject:  Re: Alchemy_lab_enhanced_beta

You'r beginning to be an asshole impcnrd, i try.

Author:  impcnrd [ Fri Sep 12, 2008 6:21 pm ]
Post subject:  Re: Alchemy_lab_enhanced_beta

sry
i was pissed off cuase my computer was running so fucking slow

Author:  NinjaBunny [ Fri Sep 12, 2008 6:26 pm ]
Post subject:  Re: Alchemy_lab_enhanced_beta

its true though, the map sucked overall. Just post the rmf file and we can look at it

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