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 How can i make monsters try to break down a door? 
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Im trying to remake a map, where your out on a mining post, and hellspawn come in. Theres a tower giving a ship your cooridnates, and you have to keep it going. The hellspawn try to break down the doors, then the tower, while u try to stop them. Any ideas?

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Sun Oct 12, 2008 9:12 am
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This takes time.
Its called Scripted Sequence... or some other thing.
Anyways, Scripter Sequence allows the monster to do any animation there is to it.
Animations are located at... I dont know.
I think you can also have it target a separate target that causes the door to break. BUT it must be breakable, else it wont work.

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Sun Oct 12, 2008 4:29 pm
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you can use a multimanager to trigger both.

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Sun Oct 12, 2008 5:38 pm
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