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 Sound Replacement help 
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I've been trying to replace the sounds of a zombie with the sounds of a scientist, but for some reason the map isn't finding the file.

I've tried the path of "SvenCoop/sound/custom_sounds/sci_zombie.txt", but I don't think it works like that. What do I have to do? I can't figure it out


Tue Apr 28, 2009 6:18 pm
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well the .txt file i think needs to be the same name as the monster. Also, have you looked at some maps that have custom monster sounds?


Tue Apr 28, 2009 7:26 pm
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there should be a sound replacement field in the monstermaker/squadmaker and other monster entities the path entering in the name of the txt file it self will look for it in sound/map_name/replacementfilename.txt

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Tue Apr 28, 2009 8:48 pm
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"SvenCoop/sound/custom_sounds/sci_zombie.txt",
change that to
/custom_sounds/sci_zombie.txt

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Wed Apr 29, 2009 7:40 am
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None of that worked...thanks anyway.


Wed Apr 29, 2009 10:32 am
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impcnrd wrote:
"SvenCoop/sound/custom_sounds/sci_zombie.txt",
change that to
/custom_sounds/sci_zombie.txt

Change it to sci_zombie.txt and place that file into sound/mapname/sci_zombie.txt

If you listed the sounds correctly in the txt file then it should work.

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Wed Apr 29, 2009 10:53 am
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I've figured it out! In the Sound Replacement path, put the name of the file only. The file has to be in a folder that has the name of the map, and that folder has to be inside of the sound folder.

Thanks for all of your help anyway, especially yours Cartman, they clued me in on my discovery.


Wed Apr 29, 2009 10:36 pm
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That's basically what I said in my previous post.

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Wed Apr 29, 2009 11:42 pm
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