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 New little feature in scxpm, the top 10 list. 
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I've added some code that will show a motd of the top 10 players on the server. Type top10 in the chat to bring up the list.

In other news I fixed the ammo regen problems for the new sc4 weapons.

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Wed Apr 22, 2009 2:22 pm
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AWESOME! :bounce: Finally ammo regain for those weapons :mrgreen:

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Wed Apr 22, 2009 5:24 pm
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So... Is it just currently playing? Or the whole history?


Thu Apr 23, 2009 5:09 am
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See the top 10 players on the stats page? It displays that in-game, it doesn't matter if your ingame or not to be shown on the top10 list.

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Thu Apr 23, 2009 9:40 am
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cartman-2000 wrote:
In other news I fixed the ammo regen problems for the new sc4 weapons.

does this mean we won't just randomly spawn ar nades and end up getting the m4 out of it?

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Thu Apr 23, 2009 3:29 pm
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You'll still get the m16 automatically, if the map doesn't have one already. Ar grenade regen is still random though.

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Thu Apr 23, 2009 9:34 pm
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WOOT
!!! :D

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Fri Apr 24, 2009 8:45 am
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Because it's always a fun little twist having a gun on those crowbar only maps.

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Sat Apr 25, 2009 7:22 pm
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i got one on secret city 2 one time

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Sun Apr 26, 2009 7:02 am
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Ah so we get random ammo while holding the new gun's instead of the ammo like the holding the minigun, but still much better than not getting ammo for any gun at all.

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Sun Apr 26, 2009 2:07 pm
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The saw and minigun are random but has to be below 30 to get a random regen of it, the m16 will regen if your ammo is below 30 and ar grenades are random like they were before.

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Sun Apr 26, 2009 2:16 pm
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Another bug fix: I fixed the dwindling hp problem when you have over 100 hp, the sc team added a feature which reduces your hp by one point every 2 seconds when it's over 100, I added some code that will up your hp by one every 2 seconds to counteract it(if your hp is above 100.).

Fixed a couple potential bugs in the regen code which could stop you regening certain things, although it should be quite rare for it to happen anyway.

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Sat May 02, 2009 2:54 am
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so thats why i keep losing health

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Sat May 02, 2009 4:56 am
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Yes, now the xpm mod will give you health at the same rate you are loosing it to counteract the new feature. I don't really know if there is a way to turn it off though. And were I said that it will work when your hp is over 100 is actually it will work when your hp is over the map's set starting hp(which is 100 in most maps.).

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Sat May 02, 2009 10:37 am
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Hello

How do you have fixed the hp bug in the scxpm plugin i whant it on my sc lan server can you help me ?

or can you give a feed back on the orginal forum here http://forums.alliedmods.net/showthread.php?t=44168

that would be nice :mrgreen:


Wed Sep 14, 2011 7:31 am
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