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SKIES!!!! http://sc.cartman-2000.net/forum/viewtopic.php?f=21&t=148 |
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Author: | impcnrd [ Fri Sep 26, 2008 12:30 pm ] |
Post subject: | SKIES!!!! |
Quote: EDIT NOT DO NOT BY ANY CIRMCUMSTANCE CREATE A GIANT BOX AROUND YOUR MAP AND MAKE IT HOLLOW IT CAN SLOW THE COMPILING TIME AND JUST MAKE THE MAP RUN REALLY SLOW THAT MEANS YOU TWO "THE ALIEN" IF YOU REALLY ARE AN ALIEN SKY SKY IS REALLY EASY I TAKE NO CREDIT FOR THE CREATION OF THE IMAGES IN THIS POST I DID NOT MAKE THEM FIRST IN THE MAP MENU AT THE TOP- MAP PROPERTIES DOESN'T LOOK EXACTLY LIKE THE PICTURE LIST OF SKY TEXTURES 2desert alien1 alien2 alien3 black-self explanitory cliff city desert dusk morning neb1 neb2b neb6 neb7 night space xen8 xen9 xen10 THERE ARE WAYS TO USE CUSTOM SKY TEXTURE I JUST DON'T KNOW HOW NEXT USE THIS AS AN EXAMPLE FIND THE SKY TEXTURE ITS JUST A LIGHT BLUE COLOR IT MOST LIKELY WON'T SAY SKY ON LIKE THE PICTURE JUST CLOSE THE MAP WITH THE SKY TEXTURES IF YOU HAVE A HUGE ROOM AND YOUR USING LIGHTS YOU MAY GET A MAX LEAF FACES ERROR TO AVOID THIS JUST CREATE SMALL SQUARES OF SKY TEXTURES THAT COVER THE SAME AREA SAME WITH THE FLOOR IT SHOULD FIX THE ERROR IF IT DOESN'T WORK THEN EITHER RESTART OR MAKE IT SMALLER NOTE I'M NOT SURE IF IT WILL ACTUALLY WORK I'VE SEEN WHAT APPEARED TO BE IT IN SOME MAPS I'VE DECOMPLIDED I KINDA TRIED IT WITH HELLOWEEN BUT I NEVER TRIED IT WITH A GIANT CEIL |
Author: | NinjaBunny [ Sun Sep 28, 2008 7:36 am ] |
Post subject: | Re: SKIES!!!! |
ummmm... link please? |
Author: | impcnrd [ Sun Sep 28, 2008 1:24 pm ] |
Post subject: | Re: SKIES!!!! |
how is my explination not good?? |
Author: | Zidane [ Sun Sep 28, 2008 1:47 pm ] |
Post subject: | Re: SKIES!!!! |
It's alright I guess, I already figured out how to do that stuff already though. Also, you need to settle on the caps and such and make it out more neat, that can really drag people away. |
Author: | NinjaBunny [ Sun Sep 28, 2008 2:09 pm ] |
Post subject: | Re: SKIES!!!! |
You kinda lost me with it about half way thourgh. |
Author: | Freakypred [ Wed Apr 29, 2009 8:44 pm ] |
Post subject: | Re: SKIES!!!! |
What .wad shows those Xen skies? I'd love to use them. |
Author: | cartman-2000 [ Wed Apr 29, 2009 11:40 pm ] |
Post subject: | Re: SKIES!!!! |
No wad does, look in your /gfx/env/ directory in sc and hl(if you extracted the files from the hl gcf.) |
Author: | Freakypred [ Thu Apr 30, 2009 8:58 am ] |
Post subject: | Re: SKIES!!!! |
How do I use them if their not in a .wad file? |
Author: | impcnrd [ Fri May 01, 2009 12:40 pm ] |
Post subject: | Re: SKIES!!!! |
all skyse arent in a wad all they really are is 6 different images sumulating up down north east south west these are usually tga files the files do not get put in your wad skies are used in the map options menu not in wad if your using one of the skies listed above you don't need a custom made series of tga images becuase these are defualted for all half-life non-source games if the game doesn't find something it needs to run the next place it looks is in the "half-life.gcf" file which contains all the files half-life needs to run |
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