This tut will tell you how to make a bomb.
First things first! Design your bomb.
Second, spawn as many entites you whant called "
env_explosion"
Third, make a button away from the bomb and the env_explosion(s) entites
Fourth, name your env_explosion entites and do w/e magnitude
Fith, make your bomb a "
func_breakable" mess with the material it is and go to flags and check mark "
explosives only"
Sixth, Go to the button and name it,custumize it and make it target the "
env_explosio)n(s" entites
now, I personally would put a 10 second delay for "delay before trigger" on the button for a timed bomb
and that should be bout it. Hope I did evreything right.
If it doesnt work correctly(or you fucked up) post a reply,feedback,w/e