Cartman-2000's Sven Co-op server forum
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Area Protection
http://sc.cartman-2000.net/forum/viewtopic.php?f=35&t=1463
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Author:  Bravo_Echo [ Wed Nov 30, 2011 8:42 am ]
Post subject:  Area Protection

I'm looking for an admin to place an area protection on my home in world v2. I can't remember the coordinates at the moment once I get home I will post them here, if an admin isn't on XD
or you may be able to use the warp "The Complex" it takes up a big area. paths indicate where everything is located thanks :)

Author:  phishybongwaters [ Wed Nov 30, 2011 8:58 am ]
Post subject:  Re: Area Protection

You are right, it's quite massive. Are the surrounding encampments yours as well? It might be better to protect each area as it's own defined region instead of setting a massive region around all of it, I'm not sure if there is a region size limit but I'd assume there has to be one.

Unless you post up the coordinates it might be easier to do this when you are on

Author:  Bravo_Echo [ Thu Dec 01, 2011 8:32 am ]
Post subject:  Re: Area Protection

Yeah, I see what you are saying phisy I could show you next time we are both on. Because I know I've been building a fairly big home, when I get on tonight or tomorrow hopefully you will be on and i can show you the areas that I am building on or plan to :D

Author:  Bravo_Echo [ Sat Dec 03, 2011 1:34 pm ]
Post subject:  Re: Area Protection

Phisy, would you want me to post cords of the corners of my area? that would probably be the easiest

Author:  phishybongwaters [ Mon Dec 05, 2011 4:40 am ]
Post subject:  Re: Area Protection

Actually that would be the best. How I usually go about it is mapping the corner a few blocks below ground level (or basement if you have one) and then the upper corner far up into the sky if not right to the max height limit.

Post the coordinates and I'll see what I can do for you.

Author:  Bravo_Echo [ Tue Dec 06, 2011 4:22 am ]
Post subject:  Re: Area Protection

Ok, i will put them up around 5 p.m. (EST)
thanks phisy

Author:  Bravo_Echo [ Wed Dec 07, 2011 3:32 pm ]
Post subject:  Re: Area Protection

Sorry, my comp crashed yesterday >.>
But here are the cords. As well as if you go to my "home" i made it my home set there is a stone outline of my area.

1)x-(-243.52)
y-(110.62)
z-(637.53)

2)x-(-243.601)
y-(110.62)
z-(568.398)

3)x-(-312.667)
y-(110.62)
z-(568.799)

4)x-(-312.648)
y-(110.62)
z-(637.49)

5)x-(-243.30)
y-(66.62)
z-(568.335)

6)x-(-312.188)
y-(65.62)
z-(568.490)

7)x-(-312.569)
y-(63.62)
z-(637.625)

8 )x-(-243.324)
y-(64.62)
z-(637.420)

*note i laughed at the last Z cord in point 8 haha.
thanks phisy :D sorry for the long wait

Author:  phishybongwaters [ Thu Dec 08, 2011 4:39 am ]
Post subject:  Re: Area Protection

That Z coordinate FTW lol.

I've added the area protection to your giant stone border defined as "Bravo_Echo" and you are set as the owner. It *should* be good to go, if you want to allow other players you'll have to get an admin to add them or set flags (so they can say use a device but not build or break blocks)

I don't have the compass mod installed so I kinda ignored those coordinates for right now, was there more areas outside that giant cobblestone frame as well?

Author:  Bravo_Echo [ Thu Dec 08, 2011 4:51 am ]
Post subject:  Re: Area Protection

Nope, I marked that off so you could know much easier.
Thanks phisy :D

Author:  phishybongwaters [ Thu Dec 08, 2011 5:10 am ]
Post subject:  Re: Area Protection

Np.

Forgot to mention that you can check for area protections by right clicking a block while holding a string in case you take down your border and forget where your protection starts

Author:  Bravo_Echo [ Thu Dec 08, 2011 5:35 am ]
Post subject:  Re: Area Protection

I tried hitting "t" to reply like an idiot XD
Ok, I'll keep that in mind, but I plan on closing it off using alot of glass. XD

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