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 [ 5 posts ] 
 I need like Cartmans Love with this (Done) 
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Joined: Sun Apr 11, 2010 8:39 pm
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Location: Sioux City, IA
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Im trying to make a Ready gate for a Spleef arena with the options of a 2 or 4 or 6 player gate options

i have player gates with a FLIPFLOP toggle to light up when ready


basicly you hit ready when you are and when the last person pushes ready they all drop

the 2 4 or 6 option is toggled with at a MASTER CTRL table with a Matser Resest/Start all buttons


Below is what i got


(ps This is on another server which is basically a sister server off of Cartman's since Cartman helped ALOT with for me to learn)


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Sat Dec 24, 2011 2:48 am
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Some FREAKING how i got a brain blast.. (prepare to be confused)


So it came to my head. NO you can to odd players its unfair and other reasons and made it only even only use.


Changes From earlier

1. Master Reset was shorting due to my error in backlash(shorting) ways (see above)

2. Added my "Up to 4 players lever to the 2 to 4 option "AND" switch from player 1,2,3,4's "AND" switch

3. Stopped potential shorting

4. Timed Master Reset to Sync perfect with all its nodes


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Sat Dec 24, 2011 3:27 am
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Ok So im tired and got it to how i want it to act but there is a bug in it with players 5 and 6 node (the 2 farthest circuits)

so here are the finals of the night and maybe when i sleep and get my mind refocused i can get it to a better state with you guys



the warp is '/warp Spleef'
in 69.65.40.171:30065
you will spawn in a building but my circuit is outside not that far from it

Please dont make changes unless you post it in here with screen shots ^,.^


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Sat Dec 24, 2011 4:57 am
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Screw all that B.S. above i found a better version now, Its not done though but here is what i have it as of this post.

Competed So far:
1. Player 1 and 2
2. Master Start (over ride all controls)


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Mon Dec 26, 2011 1:58 am
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ITS DONE!!!!!!!


FEATURES!
[*]
    Master Override to start the game regardless if anyone is ready.
[*]
    2 Player Ready (must me Even players if no one is on the master stand)
[*]
    Optional 4 or 6 players.
[*]
    Release gates are Time changeable.

Code:
Rev.10 / Only major problem is the delay is soo long!


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Rawr~


Mon Dec 26, 2011 4:36 am
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