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 One-button grenade throw script. 
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Just something I cooked up a while back.

The script:
Code:
bind "MOUSE3" "use weapon_handgrenade;thirtywaits;+attack;twentywaits;-attack;thirtyfivewaits;lastinv"


You also need these to make it work:
Code:
alias "thirtyfivewaits" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"

Code:
alias "twentywaits" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"

Code:
alias "thirtywaits" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"


Put it in your config.cfg file located in:
C:/program files/steam/steamapps/yoursteamname/half-life/svencoop/config.cfg
(Note, that in 64 bit versions of windows, program files will be named "program files (x86)")
Should look like this when you're done:
Code:
unbindall
alias "twentywaits" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"
alias "thirtywaits" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"
alias "thirtyfivewaits" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "+commandmenu"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "dropammo"
bind "k" "kill"
bind "l" "sc_chasecam"
bind "m" "say trail 11 blue"
bind "n" "say rtv"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "medic"
bind "y" "messagemode"
bind "z" "grenade;npc_findcover"
bind "~" "toggleconsole"
bind "UPARROW" "default_fov 20"
bind "DOWNARROW" "default_fov 100"
bind "LEFTARROW" "+reload"
bind "SHIFT" "+duck"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "use weapon_handgrenade;thirtywaits;+attack;twentywaits;-attack;thirtyfivewaits;lastinv
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1"
bottomcolor "158.459991"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_dlmax "128"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_hideadmin "0"
cl_hidextra "0"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "lambda"
cl_lw "1"
cl_particles_max "800.000000"
cl_showstats "0"
cl_texture_lod "-0.6"
cl_timeout "60"
cl_updaterate "20"
cl_vsmoothing "0.05"
con_color "180 220 255"
console "1.000000"
crosshair "1.000000"
fps_max "72.0"
fps_modem "0.0"
gamma "2.500000"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_fastswitch "0"
hud_takesshots "0"
hud_weaponautoswitch "1"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "Re4Hunk"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300.000000"
name "Supercoke"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "88.860001"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.430000"
+mlook
exec userconfig.cfg


Feel free to repost this anywhere, just give me credit.

It might work for other games like Half-Life 2 and L4D, if I ever get off my lazy ass and optimize it for those games I'll be sure to post it here.

Request stick? :D

_________________
How to install player models into Sven Co-op:
viewtopic.php?f=4&t=1262
A better bunny hopping script, made by me:
viewtopic.php?f=25&t=1634
A one-button grenade throwing script for Sven Co-op, made by me:
viewtopic.php?f=4&t=1646


Wed May 30, 2012 12:15 pm
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