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 Bad lagg problems 
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Hey guys maybe you can help me.I get bad lag a lot on your server.When I join it show around a 40 to 50 ping.I am out of california area.I use cable internet with 16mps.I know it has to be my end cause everyone else on the server has no problems that I hear.Do you have any suggestions for me to straightened this problem out?


Sat Oct 17, 2009 11:42 am
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The server is hosted in Seattle Washington, playing from California will get you somewhat higher lag then if you were playing from Washington. 40-50ms isn't that bad, it's what I usually get playing on the server, I have a dsl and live closer to the server.

One thing you can try is typing rate 30000 in the console, it's might be possible that your rate is too low, which can cause extra lag. You can also type net_graph 3 in the console to see what kind of fps you get in game, SC4 is a bit more cpu intensive then the previous versions, mainly from the particle system being completely cpu based, it's not really accelerated by your gfx card.

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Sat Oct 17, 2009 12:54 pm
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cartman-2000 wrote:
The server is hosted in Seattle Washington.

?!?!??!?! I thought the server was in Beaverton, Oregon

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Sat Oct 17, 2009 1:54 pm
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the models server is, on my home connection, the main game server is hosted on a server in Seattle on a 100mbit/s connection.

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Sat Oct 17, 2009 8:24 pm
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Thanks Cartman I'll give that a try.Also what is a good FPS rate.Sorry for the lame questions I am an old computer illiterate guy :lol:


Sun Oct 18, 2009 10:30 am
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Something above 30 fps in fight areas, on my ~4.5-5 year old pc with a amd 64 3500+ it can drop down into the 20's in fight areas for me. If you have low fps, it can really be "fixed" by upgrading to a faster cpu(as HL is majorly cpu bound.), another way you can reduce the severity of fps drops would be to reduce the allowed particle count, which can be done in the advance options in the config.

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Sun Oct 18, 2009 11:41 am
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Okay cool I jumped this morning but noone was on fps was good though but I am gonna try it out .Gonna do a ping test on the washington server also see what I get.As long as my wife isn't being visited be aunt flo if you know what I mean :twisted:


Sun Oct 18, 2009 2:26 pm
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You could do a this in the command prompt and see were the ping jumps the most in the route(you don't have to post the output from it here.). It's most likely at the hop going from California to Seattle. It's normal that the ping doesn't show up for the 2 hopes closest to the server as those 2 routers don't allow pinging.

tracert 209.160.32.167

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Sun Oct 18, 2009 4:42 pm
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Crappymeatplow wrote:
Thanks Cartman I'll give that a try.Also what is a good FPS rate.Sorry for the lame questions I am an old computer illiterate guy :lol:

anything above 14 fps is smooth. every thing under is laggy

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Sun Oct 18, 2009 6:02 pm
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Most people would say anything under 30fps is low, it starts to get harder to aim properly in fps games once the fps starts to drop below 30, playing crysis at 15-20fps would make an easy difficulty setting game feel like it was on medium or hard. Also for most, a "smooth" fps would be at at least 40fps or above, really only someone that is used to playing with fps lower then that would consider it smooth under 30-40fps.

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Sun Oct 18, 2009 6:25 pm
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well thats how it is for me, pretty much anything lower than that is laggy

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Mon Oct 19, 2009 12:27 pm
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